Location: Melbourne, FL
Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.
Our employees are not only part of history, they're making history. Northrop Grumman Aeronautics Systems has an opening for a Software/Principal Software Engineer to join our team of qualified, diverse individuals. This position will be located in Melbourne, FL. This role will be supporting the development of virtual
reality training solutions, Virtual Maintenance Trainer (VMT) and Virtual Reality (VR) Development. These solutions entail creating and conducting training programs using virtual or computer-based simulations to train maintenance personnel.
The VR Software Engineer will join the Immersive Technology Development Team that designs, develops, documents, tests, and debugs our training content containing logical and mathematical solutions for military 3 D game-based training. Our VR Software Engineer determines computer user needs; analyzes system capabilities, output requirements, input data acquisition, and programming techniques. The ideal candidate must be highly familiar with the Unity
game engine and the coding structures used including design patterns (like singletons, observers, and state machines), sequencing patterns, decoupling and optimizations in C#.
This role will also be responsible for the hiring and training of additional future roles. This position is currently unfunded and contingent upon award. Responsibilities: Work collaboratively with the existing team to lead the code-based design architecture on things like UIs, extending the Open XR code package, and support the creation of new pipelines as technology and customer requirements change. Provide mentorship and guidance to other team members as appropriate. Develop C# code, test code, fix bugs, profile and optimize code to meet deliverable requirements.
Develop custom editor tools to increase team efficiency and create related training/user guides in Markdown when needed. Follow best practices, development processes, and coding standards while also raising awareness and standards of the existing team. Create automated toolsets (Jenkins/ other) for testing code. A self-starter who takes ownership of their work and can prioritize tasks for the team best efficiency. This position may be filled at a Level 2 or a Level 3 based on the qualifications outlined below.
Basic Qualifications: Software Engineer Level-2: Bachelor's of Science in Degree in a STEM discipline field (Science, Technology, Engineering or Math) with at least 2 years' experience in Aerospace, Aviation, Systems Engineering, and Manufacturing or Production; OR Master's Degree in a STEM discipline with 0 years' experience Experience successfully completing projects (initiation, planning, execution to completion. ) US Citizenship required. Although not required to start, the ability to obtain a Do D Secret clearance and Special Program Access is required. Experience with Immersive Technologies (VR, AR, other).
Principal Software Engineer Level-3: Bachelor's of Science Degree in a STEM discipline field (Science, Technology, Engineering or Math) with at least 5 years' experience in Aerospace, Aviation, Systems Engineering, Manufacturing or Production; OR Master's Degree in a STEM discipline with at least 3 years' experience in Aerospace, Aviation, Systems Engineering, and Manufacturing or Production; or a Ph D. Experience successfully completing projects (initiation, planning, execution to completion. ) US Citizenship required. Although not required to start, the ability to obtain a Do D Secret clearance and Special Program Access is required.
Experience with Immersive Technologies (VR, AR, other). Preferred Qualifications: Experience with the Software Development Life Cycle using the Agile processes with Atlassian products and version control (Jira, Bitbucket). Experience with extending existing code, multi-player, complex decision-trees/ state machines, and developing editor tools. Relevant Unity Certifications (Unity Certified Professional Programmer or Certified Expert Programmer). Experienced in developing code in a military or defense environment. Experience with 3 D simulations / physics engines.
Experience with portfolio of past projects or example projects. Experience with backend code for store fronts similar to the Unity Asset Store. Strong usability and testing skills. Active Do D Secret Clearance. What We Offer: At Northrop Grumman, we are on the cutting edge of innovation -- building the next generation of sophisticated aircraft to protect our country. Our diverse portfolio of programs means there are endless paths to cultivate your career. We are well-known for our inclusive, family environment, phenomenal learning opportunities, and exposure to a wide variety of projects and customers.
We also offer Salary Range: $73,400 - $110,000 The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions. Employees may be eligible for a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives.
In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business. Northrop Grumman is committed to hiring and retaining a diverse workforce. We are proud to be an Equal Opportunity/Affirmative Action Employer, making decisions without regard to race, color, religion, creed, interaction, interactionual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class.
For our complete EEO/AA and Pay Transparency statement, please visit http: ///EEO. U. S. Citizenship is required for most positions. For more details: jobs-search. org/architecture-construction_melbourne-c427730/job_i1979792633
Architect/Design jobs involve the creation and planning of the aesthetic and functional aspects of buildings and structures. These professionals draft blueprints, choose materials, and oversee construction processes, balancing creativity with technical skill. Key characteristics include a strong sense of design, attention to detail, problem-solving abilities, and the capacity to visualize concepts. They often collaborate with engineers and contractors, ensuring that the final product aligns with clients' requirements while adhering to safety regulations and sustainability practices.
Architect/Design jobs encompass a variety of roles focused on conceptualizing, planning, and creating structures or systems. These positions include architects, urban designers, landscape architects, and industrial designers, among others. Individuals in these roles are responsible for not only the creative aspects but also ensuring the functionality, safety, and sustainability of their designs. They often balance aesthetic vision with technical requirements and work collaboratively with engineers and contractors to bring projects to life. A key characteristic of these jobs is the blend of art and science, as practitioners must possess both creativity and technical expertise.
Architect/Design jobs entail roles focused on the creation and planning of physical structures or environments. Architects typically design buildings, homes, and other structures, ensuring they are functional, safe, sustainable, and aesthetically pleasing. Designers may specialize in interior design, landscape architecture, or urban planning, applying creative and technical skills to enhance living spaces, communities, and public areas. These jobs often require a blend of artistic vision and practical problem-solving, as well as proficiency in design software and knowledge of building codes and regulations. Collaboration with clients, engineers, and construction teams is a key aspect, reflecting the interactive and dynamic nature of this field.
Architect/Design jobs entail roles focused on the creation and planning of physical structures or environments. Architects typically design buildings, homes, and other structures, ensuring they are functional, safe, sustainable, and aesthetically pleasing. Designers may specialize in interior design, landscape architecture, or urban planning, applying creative and technical skills to enhance living spaces, communities, and public areas. These jobs often require a blend of artistic vision and practical problem-solving, as well as proficiency in design software and knowledge of building codes and regulations. Collaboration with clients, engineers, and construction teams is a key aspect, reflecting the interactive and dynamic nature of this field.